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Speaking of new races, I'll post one:
   Tiendrin (pl. Tiendra)
   AC: 5 (and better)
   MOVE: 15"(6")
   HD: 3+3 (and better)
   No. Att: 2 or 1
   Dam./Att.: 1d4/1d4 or by weapon type
   Special Att: Surprise, spell
   Special Def: +2 save vs. all
   Magic Res.: nil
   Intelligence: very to exceptional
   Alignment: Lawful Evil
   Size: M (5-7' tall)
   Desc.: Tiendra are dark green humanoids with thick leathery skin and thick p
atches of black hair on their back and head.  Long arms and sharp claws serve t
o both dispatch opponents and burrow underground.  A long tail covered with
suction-like cups on it allow the tiendra to climb the walls of underground lai
rs as easily as walk and to surprise victims.  The tail serves no other purpose
 but to keep balance and grasp smaller items.  Tiendra attack with 2 claws or 1
 weapon (whatever they might get from an opponent).  For every 20 tiendra, ther
e will be one leader (AC 4 HD 4+4) with a +1,+1 non-magical bastard sword wield
ing it 2 handed and a spell caster (same stats as reg. tiendra) casting spells
as a 3rd level mage.  Abilties progress upwards with more powerful tiendra.  Ma
ges may advance to a level not exceeding 12th.  Shamans also exist, not advanci
ng beyond 7th level.  They worship the Tiendrian God Kahmanol (a demigod).
 
