<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">package com.example.root.faislestomber;

import android.graphics.Point;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.Display;

public class GameActivity extends AppCompatActivity {

    //declaring gameview
    private GameView gameView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);


        Display display = getWindowManager().getDefaultDisplay();

        //Getting the screen resolution into point object
        Point size = new Point();
        display.getSize(size);

        TGlobalVariables.context = this;
        TGlobalVariables.Vue().SetScreenSize(size.x, size.y);

        //Game view cree le canvas et le Paint
        gameView = new GameView();

        //adding it to contentview
        setContentView(gameView);

        //adding a click listener
//        buttonPosition.setOnClickListener(gameView);


    }

    //pausing the game when activity is paused
    @Override
    protected void onPause() {
        super.onPause();
        gameView.pause();
    }

    //running the game when activity is resumed
    @Override
    protected void onResume() {
        super.onResume();
        gameView.resume();
    }



}


</pre></body></html>